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After every “date,” you write down that person’s name on the card and rank them based on how likely you’d be to date them again.

Mai hime dating sim

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Let's see; she's smiling, so option one should work - unless that throwaway line of dialogue back in Chapter 2 was hinting that she was actually a Tsundere and so I should choose number two..on while I check the FAQ.

This can lead to confusion, as visual novels are considered a subgenre of adventure games and are not technically included in the dating sim genre.

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(See for example, the difference between the series, which is very close to a Visual Novel style of gameplay, and the DOA Xtreme series, which is the closest thing to a true Dating Sim with mass-market appeal in the US.) If the game plays out like a Choose Your Own Adventure, that's a Visual Novel.

But a powerful conspiracy based in America thinks it deserves to control their powers, and takes steps to make the Hi MEs its own.

And just when the Hi MEs seem poised to become a unified force for good, an even deeper, darker secret about their purpose is revealed, completely and irrevocably altering the burgeoning connections between the girls.

Dating sims such as Tokimeki Memorial often revolve almost entirely around relationship-building, usually featuring complex character interactions and branching dialogue trees, and often presenting the player's possible responses word-for-word as the player character would say them.

Dating sims such as Tokimeki Memorial, and some role-playing games with similar relationship based mechanics to the genre such as Shin Megami Tensei: Persona, often give choices that have a different number of associated "mood points" which influence a player character's relationship and future conversations with a non-player character.